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Today's Oekaki Highlight: A shout out to returning and faithful friends of TACo, who have graced us with some awesome drawings: senobdec, blacklight, solcress, p_b, umi-chan, ri-su, mogily, piffle, and congrats to Hall of Famer sabii!

The Theme Room's subject right now is: The Holidays. Because...aren't you happy they're coming up?


  


(incomplete) () Oekaki by dark-angel, total drawing time 9 : 2 : 1

dark-angel 2006/3/4 - 19:44:33
C&C Welcome. I spent a lot of time fidling with this but I'm finally done. the star in the background isn't the light sorce but some ppl may get confused with that. I like it there though. Tell your preference wether or not I should get rid of it. A little (ok a lot of) help needed on the shading for the sighth. Can someone help me with the lighting on that please. Oh and if anyone is looking at the animation blea drew a guidline for me to use in blue but I am proud to say I zeroed it and didn't use it. She did however clean up the lines for my legs once and added that knee mark. Other than that I did this myself. Ok talking too much sorry. Please leave comments. ^_^
dark-angel 2006/3/4 - 21:49:53
I got rid of the lighting on the sighth because the lighting just made it look funny but please tell me how to do the lighting on it if you know.
dekutree64 2006/3/5 - 17:12:20
First of all I must say that I really like this. Nice outfit design, and overall mood. There are just a couple of things that are distracting. I don't mean to be overly picky, I just want the picture to be as good as it can be ;_;

First is her head is kind of skewed looking. Try pasting it in a drawing program and flipping it horizontally if you can't see it.
Maybe shift her whole jaw to the left a bit (so it lines up with her nose/mouth/ear) to fix it. Or shift the top of her head to the right, depending on how you want her neck to be bent.

Second, her left hand (the one near the big blade) looks kind of uncomfortable... Try straightening the tip of her thumb out some so it overlaps the other fingers a bit.

For the scythe in low lighting like that, there'd probably just be a small gleam on each blade, wherever the light source reflects off of it and to the camera (maybe about 1/3 of the way along the blades, from the handle).

Good luck^^
dark-angel 2006/3/5 - 18:5:43
Thanks so much for the coment. I see what you mean on the head and I'll struggle to see if I can fix it. The figer position I'll try to fix but i may have to have bleau fix it for me since hands (especially thumbs) are my downfall. Thank you so much and I'll get to work on fixing it right away.
dark-angel 2006/3/5 - 19:0:27
There I fixed the thumb to the best of my ability. I also fixed the light, I hope that's what you meant and the jaw line. I'll stare at it for another couple hours thinkning on how to fix it more. Thanks for your advice it really helped!
phil 2006/3/6 - 20:42:35
i really love the detail u have put into those wings there amazing love the darkness to and the sky
her jaw looks fine to me is inline wiv the ear so i like it nice work
bananarana 2006/3/15 - 16:30:37
Those feathers are WOAAAAHHHHH! Talk about detail! I love the darkness of this piece so much! <3

I'd say something about the scythe to help you out, but unfortunately I sux at anything that involves metal. TT^TT I think the only crit I have is that she looks a little off-balance; perhaps folding her left (our right) leg inwards at the knee would make her seem more balanced? (see cruddy skeletons below for an example of what I mean)
o> o>
/ \ to --> / \
\ \
\ /
bananarana 2006/3/15 - 16:32:11
boo, the little figurines died. </3 1 space limit




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